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This jubilance shit means i don't have to click?
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is this update worth playing this game one more time?
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ya making another climb lmk about multiplayer hc interested ofc
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sc here
changes don't seem too pro :S
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Added five new heavy weapons:
- longsword, warhammer, battleaxe, spear, polearm
- These heavy weapons can only drop in MP (the stats below can spawn anywhere) -- they can be used anywhere once found/bought
- Do double damage, more damage, but are slower
Added five new magical stats:
- Heal Mastery; total amount adds to the effectiveness of a heal charm used
- Power Shot; % chance to do max melee damage
- Glancing Blow; % chance to evade melee attack, which then does base damage
- Mana Skin; % chance to absorb some, all, or none of the damage taken (melee or magical). Calculation is based upon current mana remaining vs. damage being received
- Jubilance; Experience is gained while idle
Viewing class ladders now does not factor in their MQ successes, only their experience on that class. Only the overall ladder will factor this in.
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I think I liked the simplicity of the original ls
but id give mp a try I suppose.
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Jubilance; Experience is gained while idle
was what i was referring to.