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Hlstatsx Re-implemented
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#305995 | Mon - Aug 25 2008 - 13:32:36
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iso testing to confirm
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#306018 | Mon - Aug 25 2008 - 13:44:33
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bump
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#306019 | Mon - Aug 25 2008 - 13:45:43
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also should have a vote on if we should reset the stats
since most of the stuff lasts only 28 days or every quarter ("hlstats season")
most of us dont even have any data left other than total kills/deaths and points
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#306093 | Mon - Aug 25 2008 - 14:36:29
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reset is ok by me

also, you use bm to implement it?
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#306096 | Mon - Aug 25 2008 - 14:37:25
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reset is fine by me
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#306117 | Mon - Aug 25 2008 - 14:53:56
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Quote (blind_chief @ Aug 25 2008 - 14:36:29)
reset is ok by me

also, you use bm to implement it?

ya

also was looking around in some server settings, and "server region" code was set to europe
dont know what that does or how important it is, but i changed it to useast ofc
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#306131 | Mon - Aug 25 2008 - 15:12:14
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also let me know if you see the MOTD when you connect
i tried editing it but i probably suck at html or did something wrong
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#306133 | Mon - Aug 25 2008 - 15:13:38
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map cycle is now
badwater
goldrush
dustbowl
steel
turbine

and when were on arena, the 5 arena maps
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#306138 | Mon - Aug 25 2008 - 15:16:31
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also very possible that every hlstat event may be broadcast to every single person instead of just the people involved

need to know if thats the case
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#306200 | Mon - Aug 25 2008 - 15:56:53
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Quote (randomtask @ Aug 25 2008 - 13:16:31)
also very possible that every hlstat event may be broadcast to every single person instead of just the people involved

need to know if thats the case

thats how it normally is, no? every kill is listed for everyone? at least thats how ours used to be.

also, so our server can now go back and fort between arena and non-arena and auto-switch configs?
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#306202 | Mon - Aug 25 2008 - 15:58:52
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Quote (blind_chief @ Aug 25 2008 - 15:56:53)
Quote (randomtask @ Aug 25 2008 - 13:16:31)
also very possible that every hlstat event may be broadcast to every single person instead of just the people involved

need to know if thats the case

thats how it normally is, no? every kill is listed for everyone? at least thats how ours used to be.

also, so our server can now go back and fort between arena and non-arena and auto-switch configs?

depends which configs youre talking about
since we are using standard respawn on regular maps as well, we dont need to change any bm config when transitioning from arena/non
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#306204 | Mon - Aug 25 2008 - 16:00:59
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the way the mapcycle is now, when the server is started it will default to badwater
then, assuming no votes are made, the default map cycle goes through those 5 mentioned regular maps, then switches to arena_ravine, which then defaults through the 5 arena maps, then goes back to badwater after 90 minutes on each
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#306207 | Mon - Aug 25 2008 - 16:02:33
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and i guess its up to josh then if we should wipe the stats or not
since you active m8s have all ready said yes
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#306237 | Mon - Aug 25 2008 - 16:25:35
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nb server activity past week too
User Image
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#306261 | Mon - Aug 25 2008 - 17:00:52
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reset points is k with me and its nice if we get 4 people on we can get rands into server :D
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#306321 | Mon - Aug 25 2008 - 17:49:19
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we had 10 on last night for a few hours, without any m8s :S
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#306322 | Mon - Aug 25 2008 - 17:51:18
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sorry i dodged i normally try to get to bed earlyier on sundays as mondays are a bitch
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#306403 | Mon - Aug 25 2008 - 19:09:53
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Hello,

your HLstatsX premium account is currently not fully working! All ingame displaying is not available now.

The following problems are occured on your HLstatsX account with the id 3730:
- The logging on your gameserver is not activated.
- The log forwarding on your gameserver to logs09.hlstatsx.com:32632 is not activated.

Please check all of your configurations for "log 0", "log off", "logaddress_delall" entries. Also
ensure you made the required changes to your autoexec.cfg from your account information email!

This email was generated automatically! Please do not reply to this email!

Best regards,
The HLstatsX - Team
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#306405 | Mon - Aug 25 2008 - 19:10:03
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Quote (blind_chief @ Aug 25 2008 - 17:09:53)
Hello,

your HLstatsX premium account is currently not fully working! All ingame displaying is not available now.

The following problems are occured on your HLstatsX account with the id 3730:
- The logging on your gameserver is not activated.
- The log forwarding on your gameserver to logs09.hlstatsx.com:32632 is not activated.

Please check all of your configurations for "log 0", "log off", "logaddress_delall" entries. Also
ensure you made the required changes to your autoexec.cfg from your account information email!

This email was generated automatically! Please do not reply to this email!

Best regards,
The HLstatsX - Team

from 8/20
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#306545 | Mon - Aug 25 2008 - 21:11:00
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Quote (blind_chief @ Aug 25 2008 - 19:09:53)
Hello,

your HLstatsX premium account is currently not fully working! All ingame displaying is not available now.

The following problems are occured on your HLstatsX account with the id 3730:
- The logging on your gameserver is not activated.
- The log forwarding on your gameserver to logs09.hlstatsx.com:32632 is not activated.

Please check all of your configurations for "log 0", "log off", "logaddress_delall" entries. Also
ensure you made the required changes to your autoexec.cfg from your account information email!

This email was generated automatically! Please do not reply to this email!

Best regards,
The HLstatsX - Team

seems like an old email
from when server logging was off and etc
and autoexec.cfg is for counter strike servers only i believe
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#306546 | Mon - Aug 25 2008 - 21:12:22
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Quote (randomtask @ Aug 25 2008 - 15:16:31)
also very possible that every hlstat event may be broadcast to every single person instead of just the people involved

need to know if thats the case


bump

Quote (randomtask @ Aug 25 2008 - 15:12:14)
also let me know if you see the MOTD  when you connect
i tried editing it but i probably suck at html or did something wrong


bump

answers pliz
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#306555 | Mon - Aug 25 2008 - 21:20:12
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motd works

stats show when people join game but not globally when they get killed etc
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#306559 | Mon - Aug 25 2008 - 21:27:19
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Quote (stingercomp @ Aug 25 2008 - 21:20:12)
motd works

stats show when people join game but not globally when they get killed etc

do they show up when you kill/get killed to yourself?

i set it to globally announce stats of people who join/leave, can change if we want

This post has been edited by randomtask on Mon - Aug 25 2008 - 21:27:45
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#306560 | Mon - Aug 25 2008 - 21:28:24
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screenshot motd next time someone connects pliz
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#306611 | Mon - Aug 25 2008 - 22:30:14
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motd looks fine and you c stats when you get killed or kill someone
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#306629 | Mon - Aug 25 2008 - 22:45:18
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motd dc logo not centered

also, why did you change the map changes? playing, get best friend map change to arena, go from 32 to about 16 in 5 seconds :(
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#306643 | Mon - Aug 25 2008 - 22:56:39
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you can see when people type rank now as well, couldn't before
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#306707 | Tue - Aug 26 2008 - 08:50:52
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Quote (blind_chief @ Aug 25 2008 - 22:45:18)
motd dc logo not centered

also, why did you change the map changes? playing, get best friend map change to arena, go from 32 to about 16 in 5 seconds :(

should still come up a map vote when mp_timelimit reaches 5 minutes
if not i can get rid of arena maps from the non-arena cycle
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#307140 | Tue - Aug 26 2008 - 16:10:10
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if anybody has suggestions go ahead and poop them
will have lots of bored time at school and fixing/making n1 additions to tf server is a good use of my time imo
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#307143 | Tue - Aug 26 2008 - 16:34:30
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radio
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#307145 | Tue - Aug 26 2008 - 16:38:10
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goals
- in-game radio
- bm handling auto-balance and admin immunity (pain in the ass as there is 3 spots for this and they must not conflict)
- working map votes with settings and map changes after map end
- no auto map change unless vote wins/we change it?
- sudden death melee (with no spy cloaking, no engi buildings etc)

current easy things
- make all map files the same (tried to vote a single map and not all maps there)
- donno
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#307165 | Tue - Aug 26 2008 - 16:46:12
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Quote (blind_chief @ Aug 26 2008 - 16:38:10)
goals
- in-game radio
- bm handling auto-balance and admin immunity (pain in the ass as there is 3 spots for this and they must not conflict)
- working map votes with settings and map changes after map end
- no auto map change unless vote wins/we change it?
- sudden death melee (with no spy cloaking, no engi buildings etc)

current easy things
- make all map files the same (tried to vote a single map and not all maps there)
- donno

-will get radio working within a day or two
-ya i can switch the auto balance to bm handling it instead of the server vars
-donno what you mean by that one
-not really doable, periodic map changes are good to reset physical memory of the server, but you can always extend the current
-what triggers sudden death? cp map time ending? and k will look at it

-donno
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#307178 | Tue - Aug 26 2008 - 16:54:05
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- working map votes with settings and map changes after map end

-donno what you mean by that one

he means that map should never change in the middle of a round unless we do it i think

- donno
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#307183 | Tue - Aug 26 2008 - 17:03:02
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Quote (stingercomp @ Aug 26 2008 - 14:54:05)
- working map votes with settings and map changes after map end

-donno what you mean by that one

he means that map should never change in the middle of a round unless we do it i think

- donno

kinda
at some point a given round # will come up and the server will reset. fine. but if a vote does come up, map should complete or time completes before a change.

and sudden death is time triggered, though cp maps should extend time with cp capture ofc.


I made an account at bm if you run into anything and want to poop about it.

also, make badwater te default map?
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#307185 | Tue - Aug 26 2008 - 17:07:16
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Quote (blind_chief @ Aug 26 2008 - 16:03:02)
Quote (stingercomp @ Aug 26 2008 - 14:54:05)
- working map votes with settings and map changes after map end

-donno what you mean by that one

he means that map should never change in the middle of a round unless we do it i think

- donno

kinda
at some point a given round # will come up and the server will reset. fine. but if a vote does come up, map should complete or time completes before a change.

and sudden death is time triggered, though cp maps should extend time with cp capture ofc.


I made an account at bm if you run into anything and want to poop about it.

also, make badwater the default map

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#307187 | Tue - Aug 26 2008 - 17:08:09
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able to start map vote with more than just the original stock maps [i think we had that problem last night?]
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#307189 | Tue - Aug 26 2008 - 17:11:48
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Quote (lobb @ Aug 26 2008 - 16:08:09)
able to start map vote with more than just the original stock maps [i think we had that problem last night?]

alrdy suggested
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#307192 | Tue - Aug 26 2008 - 17:13:58
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Quote (lobb @ Aug 26 2008 - 17:08:09)
able to start map vote with more than just the original stock maps [i think we had that problem last night?]

what can you map vote right now
only stock maps are on the server right now
unless you mean badwater/goldrush/arena/etc dont show up either

and @joe/josh, badwater basin is all ready the default map, i did that yesterday
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#307195 | Tue - Aug 26 2008 - 17:16:01
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when mapvote came up yesterday, only like 5 maps showed up. shouldn't arena maps and normal maps show up for vote? its a seperate file anyway, yes? or create a new map.txt file just for votes and have it look there only for votes.
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#307197 | Tue - Aug 26 2008 - 17:18:43
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Quote (randomtask @ Aug 26 2008 - 14:13:58)
Quote (lobb @ Aug 26 2008 - 17:08:09)
able to start map vote with more than just the original stock maps [i think we had that problem last night?]

what can you map vote right now
only stock maps are on the server right now
unless you mean badwater/goldrush/arena/etc dont show up either

and @joe/josh, badwater basin is all ready the default map, i did that yesterday
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#307201 | Tue - Aug 26 2008 - 17:30:24
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Quote (lobb @ Aug 26 2008 - 16:18:43)
Quote (randomtask @ Aug 26 2008 - 14:13:58)
Quote (lobb @ Aug 26 2008 - 17:08:09)
able to start map vote with more than just the original stock maps [i think we had that problem last night?]

what can you map vote right now
only stock maps are on the server right now
unless you mean badwater/goldrush/arena/etc dont show up either

and @joe/josh, badwater basin is all ready the default map, i did that yesterday

what he said
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#307209 | Tue - Aug 26 2008 - 17:51:21
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PLIZ add lazytown to votable maps, but not standard rotation

any other maps you all want added to vote cycle but not the regular cycle?
toyfort 3 pointmap?
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#307211 | Tue - Aug 26 2008 - 17:52:45
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Quote (blind_chief @ Aug 26 2008 - 17:51:21)
PLIZ add lazytown to votable maps, but not standard rotation

any other maps you all want added to vote cycle but not the regular cycle?
toyfort 3 pointmap?

upload them onto server PLIZ
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#307227 | Tue - Aug 26 2008 - 18:04:08
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Quote (blind_chief @ Aug 26 2008 - 16:51:21)
PLIZ add lazytown to votable maps, but not standard rotation

any other maps you all want added to vote cycle but not the regular cycle?
toyfort 3 pointmap?

egypt :donno: would be nice to have around imotbhK
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#307228 | Tue - Aug 26 2008 - 18:08:26
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convoy v2
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#307229 | Tue - Aug 26 2008 - 18:10:22
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Quote (stingercomp @ Aug 26 2008 - 16:04:08)
Quote (blind_chief @ Aug 26 2008 - 16:51:21)
PLIZ add lazytown to votable maps, but not standard rotation

any other maps you all want added to vote cycle but not the regular cycle?
toyfort 3 pointmap?

egypt :donno: would be nice to have around imotbhK

egypt was kinda lol
nb really

euh convoy
but k
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#307230 | Tue - Aug 26 2008 - 18:15:11
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if by euh you mean holy shit awesome, then k
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#307231 | Tue - Aug 26 2008 - 18:15:30
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also ohho would be a n1 as well :euh:
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#307403 | Tue - Aug 26 2008 - 20:12:41
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steam update server nolonger shows on internet tab :donno:
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#307407 | Tue - Aug 26 2008 - 20:18:58
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Quote (stingercomp @ Aug 26 2008 - 20:12:41)
steam update server nolonger shows on internet tab :donno:

LOL
darkstars steam updating is fucked again
gl hf
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