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League Of Legends General
Views: 315043 | Replies: 10091 | Started 14 years, 6 months ago
#781788 |
Fri - Feb 18 2011 - 17:35:55
randomtask
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#781789 |
Fri - Feb 18 2011 - 17:36:41
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4th queue dodge in a row coming up
ashe and moakeiei are picked already, next pick is gangplank
#781790 |
Fri - Feb 18 2011 - 17:36:50
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Quote (MoS. @ Fri - Feb 18 2011 - 17:36:41)
4th queue dodge in a row coming up
ashe and moakeiei are picked already, next pick is gangplank
followed by a karma
#781791 |
Fri - Feb 18 2011 - 17:37:09
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Quote (MoS. @ Fri - Feb 18 2011 - 17:36:50)
Quote (MoS. @ Fri - Feb 18 2011 - 17:36:41)
4th queue dodge in a row coming up
ashe and moakeiei are picked already, next pick is gangplank
followed by a karma
cya
#781795 |
Fri - Feb 18 2011 - 17:43:07
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5th dodge coming up
if i dodge a 6th im leaving for the night
#781797 |
Fri - Feb 18 2011 - 17:44:51
randomtask
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nope nope nope nope nope nope
#781798 |
Fri - Feb 18 2011 - 17:49:09
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http://www.leagueoflegends.com/board/showthread.php?t=526175
#781799 |
Fri - Feb 18 2011 - 17:49:22
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#781800 |
Fri - Feb 18 2011 - 17:49:40
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grammer class
#781801 |
Fri - Feb 18 2011 - 17:55:14
randomtask
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looks like your team could use a sivir and tristana
#781803 |
Fri - Feb 18 2011 - 18:12:40
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another game i start to feed cuz team raged me
#781811 |
Fri - Feb 18 2011 - 18:56:24
randomtask
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you sure showed them
#781821 |
Fri - Feb 18 2011 - 19:30:18
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i tried to feed as ezreal on a team with 5 ad/aps
16 deaths
lol we still won
i got first blood and fed our irelia about 6 kills, then she fucked me oer and i got mad after she talked shit
oh well
next game was also a pub stomp udyr smash
#781822 |
Fri - Feb 18 2011 - 19:30:32
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LEVEL 30 BROS
1200 RATING, LOOKING FOR DUO QUEUE PARTNERS
#781839 |
Fri - Feb 18 2011 - 22:13:31
blind_chief
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4/1/13 "tank" nunu
had to be tank cuz no one would initiate
#781841 |
Fri - Feb 18 2011 - 22:17:07
randomtask
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Quote (blind_chief @ Fri - Feb 18 2011 - 22:13:31)
4/1/13 "tank" nunu
had to be tank cuz no one would initiate
vent/games tonight?
or no beer means you gn8 at 9pm?
#781842 |
Fri - Feb 18 2011 - 22:19:39
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Quote (randomtask @ Fri - Feb 18 2011 - 19:17:07)
Quote (blind_chief @ Fri - Feb 18 2011 - 22:13:31)
4/1/13 "tank" nunu
had to be tank cuz no one would initiate
vent/games tonight?
or no beer means you gn8 at 9pm?
i dont even have an elo
can we be friends?
#781843 |
Fri - Feb 18 2011 - 22:20:27
randomtask
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Quote (blind_chief @ Fri - Feb 18 2011 - 22:19:39)
Quote (randomtask @ Fri - Feb 18 2011 - 19:17:07)
Quote (blind_chief @ Fri - Feb 18 2011 - 22:13:31)
4/1/13 "tank" nunu
had to be tank cuz no one would initiate
vent/games tonight?
or no beer means you gn8 at 9pm?
i dont even have an elo
can we be friends?
when havent we been friends queer
#781845 |
Fri - Feb 18 2011 - 23:08:38
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raidin some icc
#781846 |
Fri - Feb 18 2011 - 23:14:18
blind_chief
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why i hate yi:
sorry guys, you fight, im gonna sit here in their bushes until they are all fighting you, im going to back door
55 min later its because we win team fights with yi that we win
#781847 |
Fri - Feb 18 2011 - 23:31:06
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Quote (blind_chief @ Fri - Feb 18 2011 - 23:14:18)
why i hate yi:
sorry guys, you fight, im gonna sit here in their bushes until they are all fighting you, im going to back door
55 min later its because we win team fights with yi that we win
ya
#781858 |
Sat - Feb 19 2011 - 02:53:02
randomtask
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26 kills loss.jpg
#781859 |
Sat - Feb 19 2011 - 02:57:45
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hugefail.jpg
#781861 |
Sat - Feb 19 2011 - 03:41:11
blind_chief
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im a huge nunu fan
#781862 |
Sat - Feb 19 2011 - 03:46:03
___
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the pic doesnt explain that game very well
or rather doesnt explain how good the other tryndamere was
#781863 |
Sat - Feb 19 2011 - 03:46:22
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5/3/13 top dog shen glorious damage mitigation
#781865 |
Sat - Feb 19 2011 - 03:48:37
blind_chief
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Quote (___ @ Sat - Feb 19 2011 - 00:46:03)
the pic doesnt explain that game very well
or rather doesnt explain how good the other tryndamere was
he was good, we let him back door, he looked even better
#781866 |
Sat - Feb 19 2011 - 03:48:54
blind_chief
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good times m8s, good times
#781869 |
Sat - Feb 19 2011 - 04:37:12
randomtask
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bitch ass trybadamere
#781901 |
Sat - Feb 19 2011 - 12:20:29
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this just in
janna is useless with a blitzcrank that has no abilities (like they aren't on his bar or something, havent seen him use any)
a jungle amumu that's busy feeding creeps while rammus is ganking lanes
lux thats killed our veigar 4 times in mid and ganked bottom
fuck this game
#781902 |
Sat - Feb 19 2011 - 12:36:12
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11/9/32 "tank" nunu
#781903 |
Sat - Feb 19 2011 - 12:36:21
blind_chief
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Quote (blind_chief @ Sat - Feb 19 2011 - 09:36:12)
11/9/32 "tank" nunu
47 min win!
#781915 |
Sat - Feb 19 2011 - 15:40:39
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holy shit thats a good game
#781928 |
Sat - Feb 19 2011 - 19:18:18
randomtask
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this was a hard rape, no lube
me vs ezrael middle
#781929 |
Sat - Feb 19 2011 - 19:20:26
randomtask
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held off their jungle ganks alone, killed both their towers in mid alone, 18 stacks by 22 minutes, 159 minions to his 35, game was so dominated
#781931 |
Sat - Feb 19 2011 - 19:30:25
blind_chief
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5/0/14 before dying after we took down all but their nexus and inner 2 towers, morgana and i refused to leave, so we died. had only bought boots and banshee at this point, just never went to bank
5/1/19 finish
previous game: 3/1/4 they surrender 21 min
i
nunu
This post has been edited by blind_chief on Sat - Feb 19 2011 - 19:30:45
#781940 |
Sat - Feb 19 2011 - 19:41:15
randomtask
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noonoo is a fun one, should try junglan some time
#781945 |
Sat - Feb 19 2011 - 20:50:34
blind_chief
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4/2/10 loss
worst mal ever, dont think he suppressed anyone
ever
#781965 |
Sat - Feb 19 2011 - 23:15:48
randomtask
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DID WE TELL YOU THE NAME OF THE GAME BOY?
#781966 |
Sat - Feb 19 2011 - 23:16:16
blind_chief
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Quote (randomtask @ Sat - Feb 19 2011 - 20:15:48)
DID WE TELL YOU THE NAME OF THE GAME BOY?
we got fucked by that gravy train
#781967 |
Sat - Feb 19 2011 - 23:16:21
randomtask
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ITS CALLED PLAYING WITH STUPID FUCKS
#781970 |
Sun - Feb 20 2011 - 00:42:35
blind_chief
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need a gary ofc sighting for pro 5s
#781971 |
Sun - Feb 20 2011 - 00:42:50
randomtask
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Quote (blind_chief @ Sun - Feb 20 2011 - 00:42:35)
need a gary ofc sighting for pro 5s
#781973 |
Sun - Feb 20 2011 - 01:11:34
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bobdave logs off 1:10 am
gary logs on 1:11 am
#781975 |
Sun - Feb 20 2011 - 01:47:35
randomtask
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Quote (MoS. @ Sun - Feb 20 2011 - 01:11:34)
bobdave logs off 1:10 am
gary logs on 1:11 am
get dat der deytona fahv hunnert
#781976 |
Sun - Feb 20 2011 - 01:47:57
blind_chief
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ive gotta get some rest for daytona
shits crazy
#781977 |
Sun - Feb 20 2011 - 01:57:05
MoS.
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Quote (Xypherous;6365184)
Because I'm just a little frustrated:
Phase -1 (Before I was here):
Some kind of remake. I don't really know the details of this.
Phase 0 (When I was here):
Make Eve into high-end counter-jungler. Testing revealed that counter-jungling is incredibly toxic to game.
Phase 1 (Remake Two):
Make Eve into sustained DPS while removing every single one of her frustration points (Stun from Stealth, Ultimate Heal, Burst from Stealth). Shut down due to AD Eve and the fact that players
enjoyed
frustrating their opponents with an "unknown" build.
Phase 2 (Slight Buffs):
Take away some of the worst aspects of Evelynn's kit, the back-facing requirement, the % targeting aspect of the ultimate, etc.
Concerned that if Evelynn ever becomes good in the game, it will be massively frustrating for players.
Phase 3 (Jungle Evelynn):
Evelynn is top-tier as a moderate speed counter-jungler. Massively frustrating for players.
Sigh.
Rework Trials 1 (Positional Based Reveal based on frontal views and champion placement):
Latency and directional facing made this feel buggy.
Rework Trials 1 1/2 (Stealth is revealed for a short time but not broken upon taking damage. Zero fadeout timer. Different damage types reveal you for different amounts. (AoE is 1/3rd of direct damage)):
This actually worked pretty well in solving one specific instance of stealth (Stealth as escape is too powerful atm.) All future trials incorporated this mechanism.
Rework Trials 2 (Paranoia based debuff, alerting you to nearby stealthers without actually revealing them. Think Twitch with Stark's):
Frustrating because it was essentially a test to see whether the other person had a vision ward or not. If ward, then Stealth is countered and awful. If not, didn't really matter. People hugged more or ignored it.
Rework Trials 3 (Stealth leaves footsteps while moving):
Encouraged Stealthers to camp positions. Stealthers felt silly (walking around with toilet paper attached to your feet) while the counterplay still wasn't there due to the camping problem.
Rework Trials 4 (Stealth requires 2-second mark channel before you can attack from stealth. Mark is visible to opponents):
Didn't really work. Uncovered the fact that scouting + power disparity is the most frustrating part of stealth.
Rework Trials 5 (Removing Stun from her Kit):
Still frustrating.
Rework Trials 6 (Dust of Appearance instead of Oracles):
Better gameplay overall but leaves no counter to scouting.
Current Analysis:
Stealth is frustrating due to the fact that MoBA's are essentially RTS games. Scouting for information and advantage is
one of the most powerful abilities
anyone can have. Any mechanic that grants scouting while also hiding equivalent information from the enemy with no counters is at its core, insane advantage.
Secondary Analysis:
Stealth characters right now, aren't frustrating until they can 1 v 1 you. Once they reach the power level where they can 1 v 1 you, Stealth characters are essentially unstoppable unless the player involved is far lower in skill.
Tertiary Conclusion:
Gameplay that forcibly adapts the reactions of enemy players into such a narrow avenue of responses of stealth creates higher skill disparity at the cost of people actually being unable to show their mastery of the game. Players cannot play the same way versus stealth and thus their skill levels are gimped. (They cannot play optimally to their skill level) The amount of valid reactions to stealth doesn't really offer a whole lot of counters.
Possible next experiment:
Stealth does not actually make you invisible to enemies, only untargetable and hides your health status.
Upsides:
This removes half of the scout problem equation (Being scouted without knowing you are being scouted), while still giving stealth characters a good way to engage (as they are essentially invulnerable while moving in.)
Downsides:
You're not actually stealthed. You're just there and can't be shot directly. Flavor wise, this feels awful.
Additionally, feels buggy being able to see, but not being able to attack someone directly that you know is there. (Think Dark Templars)
Hope that helps. Let me know if you want me to explain anything specifically.
Edit:
Probably can't respond to this for the rest of the day or so. Feel free to post suggestions though. I can't guarantee that I'll respond, but I'll take the time to read it over.
#781978 |
Sun - Feb 20 2011 - 02:40:46
randomtask
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no idea what any of that shit is, not reading
#781979 |
Sun - Feb 20 2011 - 02:41:11
randomtask
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no offense Xypherous;6365184
#781980 |
Sun - Feb 20 2011 - 02:41:16
randomtask
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eh
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