Desolate Carnage
 
@ Joe And Nick
Archived | Views: 1264 | Replies: 2 | Started 15 years, 11 months ago
 
#441075 | Thu - Jan 22 2009 - 00:26:26
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Enfeeble (Phases One and Two)
Periodically casts Enfeeble on five characters chosen at random, excluding the current target (the tank). Enfeeble reduces maximum health to a single hit point for about seven seconds. While this effect is active, any damage causes instant death. Healing effects do nothing, but the lost health returns after this undispellable effect ends. Enfeeble is followed by a Shadow Nova, so enfeebled characters must stay 30+ yards away from Malchezaar, and watch out for Infernals. Vampiric effects such as Siphon Life ignore Enfeeble. This does not hit pets.
Shadow Nova (All phases)
Malchezaar's Shadow Nova has a three-second cast, a range of 24 yards, deals about 3000 shadow damage, and includes a knock-back. This attack can be outranged by healers and ranged damage-dealers, so even if they are enfeebled it does not cause much concern. Enfeebled melee must get out of range; however as long as they start running right away they have plenty of time to avoid the Shadow Nova. This attack can be resisted. During Phases One and Two, Malchezaar casts this roughly four seconds after Enfeeble. During Phase Three, he casts it without preliminaries.
 
#441076 | Thu - Jan 22 2009 - 00:26:37
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kids are bad
 
#441090 | Thu - Jan 22 2009 - 00:45:11
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tank didnt move
not to mention ofc we will wipe when 4 people didnt know it due to never doing it
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