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Wintergrasp Changes
Archived | Views: 1108 | Replies: 14 | Started 15 years, 5 months ago
 
#569131 | Thu - Jul 9 2009 - 10:25:22
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Wintergrasp
To provide players with a more transparent notification of when Wintergrasp battles occur, as well as better control zone population and stability, several changes have been made.

* Players now have the option to queue for Wintergrasp from a Wintergrasp Battlemaster in any capital city or by simply entering the Wintergrasp zone.
* Queuing will begin 15 minutes before each battle. If chosen, you will automatically be teleported to the zone. Any players in the zone who have not been chosen from the queue will be teleported out when the battle begins.
* The queue system remains active for the entire battle. As soon as a player leaves, a new one will be chosen from the queue.
* Trying to enter Wintergrasp during an active battle for which you have not been chosen will teleport you out. Please note that, as you are now able to fly over Wintergrasp, you will only be teleported out if you try to land and join the battle.
* Level 80 players get higher priority in the queue than lower level players. In addition, a random selection of queued players will be taken from both the Battlemasters and the zone itself.
* The queue will accept up to 100 players from each faction, resulting in a maximum battle of 200 players at a time.
* Wintergrasp factories can no longer be damaged or destroyed.
 
#569133 | Thu - Jul 9 2009 - 10:28:16
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cool, so dont instance it so it can be a free for all, just limit the players

quality
 
#569138 | Thu - Jul 9 2009 - 10:35:04
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Quote (blind_chief @ Thu - Jul 9 2009 - 10:28:16)
cool, so dont instance it so it can be a free for all, just limit the players

quality


Your free for all idea wouldn't work either, I like this change, my computer won't kick me out of it with a limit of players.
 
#569140 | Thu - Jul 9 2009 - 10:36:52
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old
 
#569141 | Thu - Jul 9 2009 - 10:38:28
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same
 
#569144 | Thu - Jul 9 2009 - 10:39:45
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Quote (MoS. @ Thu - Jul 9 2009 - 08:35:04)
Quote (blind_chief @ Thu - Jul 9 2009 - 10:28:16)
cool, so dont instance it so it can be a free for all, just limit the players

quality


Your free for all idea wouldn't work either, I like this change, my computer won't kick me out of it with a limit of players.


no one cares about people using 2.0 single cores and integrated gfx equal to a 64mb card
(im so cool)
 
#569146 | Thu - Jul 9 2009 - 10:40:43
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Quote (blind_chief @ Thu - Jul 9 2009 - 10:39:45)
Quote (MoS. @ Thu - Jul 9 2009 - 08:35:04)
Quote (blind_chief @ Thu - Jul 9 2009 - 10:28:16)
cool, so dont instance it so it can be a free for all, just limit the players

quality


Your free for all idea wouldn't work either, I like this change, my computer won't kick me out of it with a limit of players.


no one cares about people using 2.0 single cores and integrated gfx equal to a 64mb card
(im so cool)


It's not the graphics card faggot that was upgraded.
 
#569149 | Thu - Jul 9 2009 - 10:44:05
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the wg i was in last night where there were proalbey 4 full raids vs 4 full raids i sat at a spirit rezzer for a good 5 minutes
 
#569150 | Thu - Jul 9 2009 - 10:44:20
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Quote (blind_chief @ Thu - Jul 9 2009 - 08:44:05)
the wg i was in last night where there were proalbey 4 full raids vs 4 full raids i sat at a spirit rezzer for a good 5 minutes


waiting for rez*
 
#569157 | Thu - Jul 9 2009 - 10:47:36
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Quote (blind_chief @ Thu - Jul 9 2009 - 10:44:20)
Quote (blind_chief @ Thu - Jul 9 2009 - 08:44:05)
the wg i was in last night where there were proalbey 4 full raids vs 4 full raids i sat at a spirit rezzer for a good 5 minutes


waiting for rez*


Good.
 
#569158 | Thu - Jul 9 2009 - 10:47:48
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Quote (MoS. @ Thu - Jul 9 2009 - 10:47:36)
Quote (blind_chief @ Thu - Jul 9 2009 - 10:44:20)
Quote (blind_chief @ Thu - Jul 9 2009 - 08:44:05)
the wg i was in last night where there were proalbey 4 full raids vs 4 full raids i sat at a spirit rezzer for a good 5 minutes


waiting for rez*


Good.


Get the terribads out of my BG.
 
#569228 | Thu - Jul 9 2009 - 13:31:12
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Quote (blind_chief @ Thu - Jul 9 2009 - 11:39:45)
Quote (MoS. @ Thu - Jul 9 2009 - 08:35:04)
Quote (blind_chief @ Thu - Jul 9 2009 - 10:28:16)
cool, so dont instance it so it can be a free for all, just limit the players

quality


Your free for all idea wouldn't work either, I like this change, my computer won't kick me out of it with a limit of players.


no one cares about people using 2.0 single cores and integrated gfx equal to a 64mb card
(im so cool)


its not so much that people with shitty computers cant handle all the graphics, its the fact that theres so much data being processed that you get unplayable latency in the zone
 
#569229 | Thu - Jul 9 2009 - 13:31:49
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Quote (randomtask @ Thu - Jul 9 2009 - 11:31:12)
Quote (blind_chief @ Thu - Jul 9 2009 - 11:39:45)
Quote (MoS. @ Thu - Jul 9 2009 - 08:35:04)
Quote (blind_chief @ Thu - Jul 9 2009 - 10:28:16)
cool, so dont instance it so it can be a free for all, just limit the players

quality


Your free for all idea wouldn't work either, I like this change, my computer won't kick me out of it with a limit of players.


no one cares about people using 2.0 single cores and integrated gfx equal to a 64mb card
(im so cool)


its not so much that people with shitty computers cant handle all the graphics, its the fact that theres so much data being processed that you get unplayable latency in the zone


i know, i thought my parting comment insinuated sarcasm
 
#569236 | Thu - Jul 9 2009 - 13:35:03
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i wish that this wasnt the way blizzard chose to fix wintergrasp
it wont be bad on girugamesh, 100 people is around average for attacking
but i would hate being someone who enjoys wintergrasp playing on a high-pop server, with ~3 hours between battles, ~6 hours between offensive battles, and only having a chance to be able to participate, getting your WG marks would feel more like a chore (to always be on and queue for offensive battles), than a fun game to play in whenever
 
#569239 | Thu - Jul 9 2009 - 13:39:31
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wintergrasp is lame anyway
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