Desolate Carnage
 
So Solo Is Better Than 4 Player?
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#833380 | Thu - May 10 2012 - 21:05:34
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Ramp Up Per Additional Player:
Description | Normal | NM | Hell | Inferno
Monster HP Increase Per Additional Player | 75% | 85% | 95% | 110%
Monster XP Increase Per Additional Player | 0 | 0 | 0 | 0
Monster DMG Increase Per Additional Player | 0 | 5% | 10% | 15%
 
#833381 | Thu - May 10 2012 - 21:11:30
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wait for duped reply ty
 
#833382 | Thu - May 10 2012 - 21:12:04
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Quote (___ @ Thu - May 10 2012 - 22:11:30)
wait for duped reply ty


patiently
 
#833384 | Thu - May 10 2012 - 21:16:55
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I don't know how accurate this is. By these numbers monsters in Inferno, with 4 people, will have 440% increased life...
 
#833388 | Thu - May 10 2012 - 21:19:24
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Quote (Duped @ Thu - May 10 2012 - 22:16:55)
I don't know how accurate this is. By these numbers monsters in Inferno, with 4 people, will have 440% increased life...


supposedly came out of the guide from CE
 
#833390 | Thu - May 10 2012 - 21:20:06
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Quote (deadhXc @ Thu - May 10 2012 - 21:19:24)
Quote (Duped @ Thu - May 10 2012 - 22:16:55)
I don't know how accurate this is. By these numbers monsters in Inferno, with 4 people, will have 440% increased life...


supposedly came out of the guide from CE


It's a third party guide, not official.
 
#833392 | Thu - May 10 2012 - 21:26:24
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By this guide a rare Armaddon in Inferno with 4 people will have 14,933,600 HP.

This post has been edited by Duped on Thu - May 10 2012 - 21:27:56
 
#833393 | Thu - May 10 2012 - 21:27:39
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Quote (Duped @ Thu - May 10 2012 - 21:26:24)
By this guide a rare Armaddon in Inferno with 4 people will have 14,933,600 HP.


And it will do 68,000 MINIMUM damage per hit.

This post has been edited by Duped on Thu - May 10 2012 - 21:28:07
 
#833394 | Thu - May 10 2012 - 21:29:03
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Quote (Duped @ Thu - May 10 2012 - 21:27:39)
Quote (Duped @ Thu - May 10 2012 - 21:26:24)
By this guide a rare Armaddon in Inferno with 4 people will have 14,933,600 HP.


And it will do 68,000 MINIMUM damage per hit.


Sounds incredibly wrong... or we're going to be extremely strong in end game.
 
#833395 | Thu - May 10 2012 - 21:29:15
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Quote (Duped @ Thu - May 10 2012 - 22:26:24)
By this guide a rare Armaddon in Inferno with 4 people will have 14,933,600.


skeleton king in inferno will have 69 mil hp...
 
#833396 | Thu - May 10 2012 - 21:32:24
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The other ramp ups could be accurate, but Blizzard wouldn't make solo play just as rewarding as group play it defeats the entire design of the game.
 
#833397 | Thu - May 10 2012 - 21:33:33
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if this is even close to correct, inferno is gonna be one HUGE pain in the ass, or chars will have some outrageous gear.
Pots only give 12k life dont they? Will be one shot city imo
 
#833398 | Thu - May 10 2012 - 21:35:18
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Even in beta there was a significant increase in experience gained with other players. I think Blizzard just hadn't settled on anything when this information was distributed to guide writers.
 
#833399 | Thu - May 10 2012 - 21:36:48
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Quote (deadhXc @ Thu - May 10 2012 - 21:33:33)
if this is even close to correct, inferno is gonna be one HUGE pain in the ass, or chars will have some outrageous gear.
Pots only give 12k life dont they? Will be one shot city imo


Yes. The largest potion is 12k, but keep in mind all of that information is older than :joe: and hasn't been updated. Also keep in mind health globes are a frequent drop, along with passives/skills that reward health and additional health globes.

This post has been edited by Duped on Thu - May 10 2012 - 21:37:07
 
#833400 | Thu - May 10 2012 - 21:37:32
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Quote (Duped @ Thu - May 10 2012 - 22:35:18)
Even in beta there was a significant increase in experience gained with other players. I think Blizzard just hadn't settled on anything when this information was distributed to guide writers.


if it was 0 across the board that would be a horrible move.
But still ....damn...those numbers
 
#833401 | Thu - May 10 2012 - 21:38:04
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Quote (deadhXc @ Thu - May 10 2012 - 21:37:32)
Quote (Duped @ Thu - May 10 2012 - 22:35:18)
Even in beta there was a significant increase in experience gained with other players. I think Blizzard just hadn't settled on anything when this information was distributed to guide writers.


if it was 0 across the board that would be a horrible move.
But still ....damn...those numbers


They're WoW numbers.
 
#833402 | Thu - May 10 2012 - 21:38:37
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Quote (Duped @ Thu - May 10 2012 - 22:38:04)
Quote (deadhXc @ Thu - May 10 2012 - 21:37:32)
Quote (Duped @ Thu - May 10 2012 - 22:35:18)
Even in beta there was a significant increase in experience gained with other players. I think Blizzard just hadn't settled on anything when this information was distributed to guide writers.


if it was 0 across the board that would be a horrible move.
But still ....damn...those numbers


They're WoW numbers.


:donno: only played once for 5 mins
 
#833460 | Fri - May 11 2012 - 12:12:34
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From what I have read, experience might be the same no matter how many players but it isn't split between more players so it's just the same no matter what.

And health would increase by 75% PER additional player.

So 1 player 100% monsters life
2 players 175% monster life
3 players 250% monster life
4 players 325% monster life

So as long as you don't have a weak-link player. You should be killing through mobs faster than a single player because they don't increase by 100%.

/e so faster killing with 4 people with the same exp gain as a single player will result in leveling faster.

This post has been edited by PinBaLL on Fri - May 11 2012 - 12:13:15
 
#833464 | Fri - May 11 2012 - 13:59:22
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Quote (PinBaLL @ Fri - May 11 2012 - 13:12:34)
From what I have read, experience might be the same no matter how many players but it isn't split between more players so it's just the same no matter what.

And health would increase by 75% PER additional player.

So 1 player 100% monsters life
2 players 175% monster life
3 players 250% monster life
4 players 325% monster life

So as long as you don't have a weak-link player. You should be killing through mobs faster than a single player because they don't increase by 100%.

/e so faster killing with 4 people with the same exp gain as a single player will result in leveling faster.


75% is in normal..85% nm...95% hell...110% inferno
Every monster in a 4 person inferno will have 440% hp. Up until inferno i agree though 4 player game means faster killing

 
#833526 | Fri - May 11 2012 - 22:06:44
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Quote (___ @ Thu - May 10 2012 - 22:11:30)
wait for duped reply ty


 
#833540 | Sat - May 12 2012 - 01:17:39
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If someone is starting when I start up then I am happy to coop, otherwise I'll just be slapping it solo.
I'll be at work for the first 5 hours so not sure how far I'll get as I will probably need to afk often for work.
It usually the case though if you have more players (not leaching) then you progress much faster then someone soloing, you also share the loot aswell though lol
 
#833588 | Sat - May 12 2012 - 16:48:02
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Quote (axeman @ Sat - May 12 2012 - 02:17:39)
If someone is starting when I start up then I am happy to coop, otherwise I'll just be slapping it solo.
I'll be at work for the first 5 hours so not sure how far I'll get as I will probably need to afk often for work.
It usually the case though if you have more players (not leaching) then you progress much faster then someone soloing, you also share the loot aswell though lol


Everyone gets their own drops. However with multiple people you can share gear easier etc which is still a bonus for more people in the same game.
 
#833594 | Sat - May 12 2012 - 17:41:00
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those achievements sound so much like wow
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