Desolate Carnage
Page 2 of 2 - 1 2
 
Natural Selection 2
Views: 7350 | Replies: 73 | Started 11 years, 6 months ago
        Top  
#854367 | Tue - Nov 6 2012 - 21:13:35
Group: Members
Posts: 74,19840k
Joined: Oct 25 2006
Contact: Offline PM
Points: 6,883.75 $ $
2
        Top  
#854649 | Thu - Nov 8 2012 - 20:38:21
Group: Members
Posts: 47,60340k
Joined: Sep 1 2006
Contact: Offline PM
Points: 44,538.17
onas is beastmode, fuckin shit up as aliens
        Top  
#854650 | Thu - Nov 8 2012 - 20:38:41
Group: Members
Posts: 47,60340k
Joined: Sep 1 2006
Contact: Offline PM
Points: 44,538.17
Quote (smoked @ Thu - Nov 8 2012 - 20:38:21)
onas is beastmode, fuckin shit up as aliens


aliens feel almost like you are playing a scout in tf2
        Top  
#854652 | Thu - Nov 8 2012 - 20:43:00
Group: Members
Posts: 74,76940k
Joined: Aug 5 2007
Contact: Offline PM
Points: 7,730.25 $
Quote (smoked @ Thu - Nov 8 2012 - 21:38:41)
Quote (smoked @ Thu - Nov 8 2012 - 20:38:21)
onas is beastmode, fuckin shit up as aliens


aliens feel almost like you are playing a scout in tf2


while looking through a toilet paper tube
        Top  
#854653 | Thu - Nov 8 2012 - 20:47:03
Group: Members
Posts: 74,19840k
Joined: Oct 25 2006
Contact: Offline PM
Points: 6,883.75 $ $
Quote (randomtask @ Thu - Nov 8 2012 - 18:43:00)
Quote (smoked @ Thu - Nov 8 2012 - 21:38:41)
Quote (smoked @ Thu - Nov 8 2012 - 20:38:21)
onas is beastmode, fuckin shit up as aliens


aliens feel almost like you are playing a scout in tf2


while looking through a toilet paper tube


i find the alien special sight makes things 100x better
        Top  
#854671 | Fri - Nov 9 2012 - 10:31:36
Group: Members
Posts: 47,60340k
Joined: Sep 1 2006
Contact: Offline PM
Points: 44,538.17
Quote (blind_chief @ Thu - Nov 8 2012 - 20:47:03)
Quote (randomtask @ Thu - Nov 8 2012 - 18:43:00)
Quote (smoked @ Thu - Nov 8 2012 - 21:38:41)
Quote (smoked @ Thu - Nov 8 2012 - 20:38:21)
onas is beastmode, fuckin shit up as aliens


aliens feel almost like you are playing a scout in tf2


while looking through a toilet paper tube


i find the alien special sight makes things 100x better


agreed, onas is fucking awesome though
        Top  
#854672 | Fri - Nov 9 2012 - 10:37:14
Group: Members
Posts: 74,19840k
Joined: Oct 25 2006
Contact: Offline PM
Points: 6,883.75 $ $
im a terrible alien though :(
        Top  
#854846 | Sat - Nov 10 2012 - 17:29:25
Group: Members
Posts: 74,19840k
Joined: Oct 25 2006
Contact: Offline PM
Points: 6,883.75 $ $
33 minutes into game
commander: ok, getting armor 1
        Top  
#854853 | Sat - Nov 10 2012 - 18:21:49
Group: Members
Posts: 74,76940k
Joined: Aug 5 2007
Contact: Offline PM
Points: 7,730.25 $
learned about the value of upgrades yesterday when playing with dan and getting killed in 1 alien bite
        Top  
#854854 | Sat - Nov 10 2012 - 18:43:57
Group: Members
Posts: 74,19840k
Joined: Oct 25 2006
Contact: Offline PM
Points: 6,883.75 $ $
Quote (randomtask @ Sat - Nov 10 2012 - 16:21:49)
learned about the value of upgrades yesterday when playing with dan and getting killed in 1 alien bite


yea, its p dramatic
        Top  
#854941 | Sun - Nov 11 2012 - 15:58:57
Group: Members
Posts: 74,19840k
Joined: Oct 25 2006
Contact: Offline PM
Points: 6,883.75 $ $
just played a game where 20 min we were confined to our base, aliens throwing ones at us. commander rage quits, new guy gets in, we systematical start taking rooms back, aliens are fucking horrible at attacking at once apparently, we eventually win in a 50 min game

good times
        Top  
#854944 | Sun - Nov 11 2012 - 16:04:53
Group: Members
Posts: 74,76940k
Joined: Aug 5 2007
Contact: Offline PM
Points: 7,730.25 $
how do you tell how well your team is doing during the match
        Top  
#854948 | Sun - Nov 11 2012 - 16:23:06
Group: Members
Posts: 74,19840k
Joined: Oct 25 2006
Contact: Offline PM
Points: 6,883.75 $ $
Quote (randomtask @ Sun - Nov 11 2012 - 14:04:53)
how do you tell how well your team is doing during the match


expanding, holding ground, no losing and retaking the same point only 2 points away, getting second command spot locked down. im far more familiar with the marines though, and its just a feeling. did they get ones before you even have jet packs? are skulks killing you in one hit?
        Top  
#854949 | Sun - Nov 11 2012 - 16:25:19
Group: Members
Posts: 74,76940k
Joined: Aug 5 2007
Contact: Offline PM
Points: 7,730.25 $
i mean from a tactical standpoint

realizing you are behind because youre getting killed in 1 bite doesnt exactly help you decide what to do strategically
        Top  
#854950 | Sun - Nov 11 2012 - 16:44:00
Group: Members
Posts: 74,19840k
Joined: Oct 25 2006
Contact: Offline PM
Points: 6,883.75 $ $
Quote (randomtask @ Sun - Nov 11 2012 - 14:25:19)
i mean from a tactical standpoint

realizing you are behind because youre getting killed in 1 bite doesnt exactly help you decide what to do strategically


you skipped everything else i said. stop that.
look at the map. how much do you have, are you effectively holding it? for marines phase gates are huge, are people using them to get to points to defend? is your commander building things that help you keep important points? are the aliens being effective at hit and run, making you run back and forth?
        Top  
#854972 | Sun - Nov 11 2012 - 18:34:32
Group: Members
Posts: 74,76940k
Joined: Aug 5 2007
Contact: Offline PM
Points: 7,730.25 $
looking at the map, its hard enough to find where you are and how to get to another place

do buildings even show up on the map other than main command centers?
        Top  
#854973 | Sun - Nov 11 2012 - 18:34:59
Group: Members
Posts: 74,76940k
Joined: Aug 5 2007
Contact: Offline PM
Points: 7,730.25 $
and is there a resources/minute ticker or something so you can tell if you are gaining or losing ground?
        Top  
#854977 | Sun - Nov 11 2012 - 19:00:19
Group: Members
Posts: 74,19840k
Joined: Oct 25 2006
Contact: Offline PM
Points: 6,883.75 $ $
Quote (randomtask @ Sun - Nov 11 2012 - 16:34:32)
looking at the map, its hard enough to find where you are and how to get to another place

do buildings even show up on the map other than main command centers?


yes
        Top  
#854978 | Sun - Nov 11 2012 - 19:01:34
Group: Members
Posts: 74,19840k
Joined: Oct 25 2006
Contact: Offline PM
Points: 6,883.75 $ $
Quote (randomtask @ Sun - Nov 11 2012 - 16:34:59)
and is there a resources/minute ticker or something so you can tell if you are gaining or losing ground?


no, if aliens were attacking your spaceship would there be a meter showing their progress?
!
        Top  
#854979 | Sun - Nov 11 2012 - 19:36:20
Group: Members
Posts: 74,76940k
Joined: Aug 5 2007
Contact: Offline PM
Points: 7,730.25 $
Quote (blind_chief @ Sun - Nov 11 2012 - 20:01:34)
Quote (randomtask @ Sun - Nov 11 2012 - 16:34:59)
and is there a resources/minute ticker or something so you can tell if you are gaining or losing ground?


no, if aliens were attacking your spaceship would there be a meter showing their progress?
!


huh
        Top  
#854981 | Sun - Nov 11 2012 - 20:07:36
Group: Members
Posts: 74,19840k
Joined: Oct 25 2006
Contact: Offline PM
Points: 6,883.75 $ $
Quote (randomtask @ Sun - Nov 11 2012 - 17:36:20)
Quote (blind_chief @ Sun - Nov 11 2012 - 20:01:34)
Quote (randomtask @ Sun - Nov 11 2012 - 16:34:59)
and is there a resources/minute ticker or something so you can tell if you are gaining or losing ground?


no, if aliens were attacking your spaceship would there be a meter showing their progress?
!


huh


im certain you just dont comprehend my reply to your comment

and resources are not an "us or them" event. sometimes no one gets them.
also resources explained
http://www.unknownworlds.com/ns2/wiki/inde.../Resource_model
        Top  
#854982 | Sun - Nov 11 2012 - 20:13:50
Group: Members
Posts: 74,76940k
Joined: Aug 5 2007
Contact: Offline PM
Points: 7,730.25 $
right, i want to know how many of the resource generating buildings are up for each team, which is the resources/minute rate
        Top  
#854984 | Sun - Nov 11 2012 - 20:15:12
Group: Members
Posts: 74,19840k
Joined: Oct 25 2006
Contact: Offline PM
Points: 6,883.75 $ $
Quote (randomtask @ Sun - Nov 11 2012 - 18:13:50)
right, i want to know how many of the resource generating buildings are up for each team, which is the resources/minute rate


yes, your map shows this. no, there is no meter. pew pew.
        Top  
#855050 | Mon - Nov 12 2012 - 20:31:09
Group: Members
Posts: 74,19840k
Joined: Oct 25 2006
Contact: Offline PM
Points: 6,883.75 $ $
it angers me when we dont lock down the second comm chair, then spend the rest of the game running back to the same spot to repair it
Views: 7350 | Replies: 73 | Games Topic List
Page 2 of 2 - 1 2
 
Quit the Internet