Desolate Carnage
 
Holy Gigantic Rage
Views: 2671 | Replies: 25 | Started 16 years, 8 months ago
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#213248 | Thu - Apr 10 2008 - 22:36:53
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im remembering why i get extremely pissed at multiplayer fps games
holy shit tonight was bad
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#213265 | Thu - Apr 10 2008 - 23:52:30
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at one point during dustbowl I actually thought there were only 3 of us playing
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#213269 | Fri - Apr 11 2008 - 00:03:23
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i understand the game is relatievly new
but shit its like every single person just bought the game yesterday
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#213270 | Fri - Apr 11 2008 - 00:18:37
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Quote (randomtask @ Apr 11 2008 - 00:03:23)
i understand the game is relatievly new
but shit its like every single person just bought the game yesterday

sry :(
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#213293 | Fri - Apr 11 2008 - 07:50:13
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i fucking hate demomenz
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#213295 | Fri - Apr 11 2008 - 07:52:24
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Quote (MoS. @ Apr 10 2008 - 21:18:37)
Quote (randomtask @ Apr 11 2008 - 00:03:23)
i understand the game is relatievly new
but shit its like every single person just bought the game yesterday

sry :(

don't be

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#213296 | Fri - Apr 11 2008 - 07:55:08
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Last night I learned that I obviously have no skill in this game with anything other than the sniper.
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#213299 | Fri - Apr 11 2008 - 08:29:45
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am I gonna have to go get it and make you guys look good?
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#213303 | Fri - Apr 11 2008 - 08:45:54
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Quote (deadhXc @ Apr 11 2008 - 05:29:45)
am I gonna have to go get it and make you guys look good?

yes, ofc
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#213304 | Fri - Apr 11 2008 - 08:47:19
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Quote (deadhXc @ Apr 11 2008 - 08:29:45)
am I gonna have to go get it and make you guys look good?

Making us look good is Mos' job. :shootin:

This post has been edited by xstakemx on Fri - Apr 11 2008 - 08:47:32
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#213305 | Fri - Apr 11 2008 - 08:52:53
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stakum, you are my #1 kill. though you also have killed me nearly twice as many times :(


last night on toy fort I gained like 400-500 points.
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#213328 | Fri - Apr 11 2008 - 10:21:48
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Quote (blind_chief @ Apr 11 2008 - 08:52:53)
stakum, you are my #1 kill. though you also have killed me nearly twice as many times :(


last night on toy fort I gained like 400-500 points.

I didn't even stick around long enough to see toy fort on the rotation last night. I lost 450+ points, actually in 2 days I dropped nearly 1,000. It really stinks when every person I put down only gives me 3-4 points but when someone gets me I get -15. I guess I still don't fully understand how that works.

The problem with me playing during the week is that by the time the server fills up, I only have about an hour of game time before I need to head to bed before waking up for work at 5:00 a.m.

I am usually ready to game at about 6:00 pm eastern time, but hardly anyone other than Jim gets on before 7:00-7:30.
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#213333 | Fri - Apr 11 2008 - 10:30:06
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Quote (xstakemx @ Apr 11 2008 - 11:21:48)
Quote (blind_chief @ Apr 11 2008 - 08:52:53)
stakum, you are my #1 kill.  though you also have killed me nearly twice as many times :(


last night on toy fort I gained like 400-500 points.

I didn't even stick around long enough to see toy fort on the rotation last night. I lost 450+ points, actually in 2 days I dropped nearly 1,000. It really stinks when every person I put down only gives me 3-4 points but when someone gets me I get -15. I guess I still don't fully understand how that works.

The problem with me playing during the week is that by the time the server fills up, I only have about an hour of game time before I need to head to bed before waking up for work at 5:00 a.m.

I am usually ready to game at about 6:00 pm eastern time, but hardly anyone other than Jim gets on before 7:00-7:30.

I might tonight, but going to do my taxes now :omg:
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#213335 | Fri - Apr 11 2008 - 10:34:03
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Quote (xstakemx @ Apr 11 2008 - 07:21:48)
Quote (blind_chief @ Apr 11 2008 - 08:52:53)
stakum, you are my #1 kill.  though you also have killed me nearly twice as many times :(


last night on toy fort I gained like 400-500 points.

I didn't even stick around long enough to see toy fort on the rotation last night. I lost 450+ points, actually in 2 days I dropped nearly 1,000. It really stinks when every person I put down only gives me 3-4 points but when someone gets me I get -15. I guess I still don't fully understand how that works.

The problem with me playing during the week is that by the time the server fills up, I only have about an hour of game time before I need to head to bed before waking up for work at 5:00 a.m.

I am usually ready to game at about 6:00 pm eastern time, but hardly anyone other than Jim gets on before 7:00-7:30.

I know what you mean waking up early and all. I am generally on by 6 pm my time, which ofc is 9 for you. but by 9 pm my time the server starts to die as people head off, so I finish my day on some best friend 3 v 3 map getting ownd
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#213380 | Fri - Apr 11 2008 - 12:53:17
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@joe, mac told me you wanted the stats to be at full point loss for victims, but everyone seems to be a bit annoyed by the fact they get 5 points per kill and lose 15 per death, so i think we should change it to half points loss for victims
that way, everyone will slowly gain points, instead of being in a constant loss
example, killing a brand new person will give you 5 points, if they kill you, they will get 15 points and you will lose 7-8 points
killing someone around your same skill level will give you 6-8 points, if they kill you they will get 6-8 points, you will lose 3-4
killing someone much higher than your skill level will give you 15 points, if they kill you they will get 5 points, you will lose 2-3 points

means, in general, everyone will constantly move up in points, so we can feel good about ourselves for moving forward, instead of everyone getting frustrated at going into the negatives
make a poll maybe?
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#213384 | Fri - Apr 11 2008 - 12:59:43
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Quote (randomtask @ Apr 11 2008 - 13:53:17)
@joe, mac told me you wanted the stats to be at full point loss for victims, but everyone seems to be a bit annoyed by the fact they get 5 points per kill and lose 15 per death, so i think we should change it to half points loss for victims
that way, everyone will slowly gain points, instead of being in a constant loss
example, killing a brand new person will give you 5 points, if they kill you, they will get 15 points and you will lose 7-8 points
killing someone around your same skill level will give you 6-8 points, if they kill you they will get 6-8 points, you will lose 3-4
killing someone much higher than your skill level will give you 15 points, if they kill you they will get 5 points, you will lose 2-3 points

means, in general, everyone will constantly move up in points, so we can feel good about ourselves for moving forward, instead of everyone getting frustrated at going into the negatives
make a poll maybe?

Since the new people are taking the points from us like that faggot who sat on top of the bed on toy fort played for one night and got up into like tp 10 in points....i dont see that as being right

Taking 3-4 kills to make it so you dont lose points when dying aint cool either, i could see losing a few but not 10 per death roughly
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#213385 | Fri - Apr 11 2008 - 13:05:54
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it's a new server, that's the way it goes. once things get settled and we get more regulars the points will start to be more even. I don't really want things to be changed. but majority wins I suppose.
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#213398 | Fri - Apr 11 2008 - 14:03:28
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Quote (blind_chief @ Apr 11 2008 - 13:05:54)
it's a new server, that's the way it goes. once things get settled and we get more regulars the points will start to be more even. I don't really want things to be changed. but majority wins I suppose.

it will always be that way, changing it from full loss for victims to half loss only means no one loses as many points for dieing
meaning as long as you can maintain a 1:1 ratio, you will move up in points, meaning the more people play, the higher they get in ranks
which attracts more people to become regulars to stay at a high rank, etc
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#213399 | Fri - Apr 11 2008 - 14:06:45
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also means the people who played for 1 day (eg, Vagina Clan people on the player ranking) wont be on the top any more
which is the way it should be
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#213400 | Fri - Apr 11 2008 - 14:10:20
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also gives the people who arent as experienced with fps games a chance to get to the higher ranks
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#213403 | Fri - Apr 11 2008 - 14:19:50
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and yes dan, if its changed, there wont be any way for faggots to come in and in one night get to top 10
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#213404 | Fri - Apr 11 2008 - 14:20:23
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other servers I have been on don't do this that I have noticed.

like I said, majority rules, this is all of ours. I am just against it.
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#213410 | Fri - Apr 11 2008 - 14:26:38
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Quote (blind_chief @ Apr 11 2008 - 14:20:23)
other servers I have been on don't do this that I have noticed.

like I said, majority rules, this is all of ours. I am just against it.

snigs does it
whendarknessfalls does it i believe

maybe just the way im seeing it, but what are the actual advantages of keeping it the way it is now?
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#213411 | Fri - Apr 11 2008 - 14:31:00
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Quote (randomtask @ Apr 11 2008 - 11:26:38)
Quote (blind_chief @ Apr 11 2008 - 14:20:23)
other servers I have been on don't do this that I have noticed.

like I said, majority rules, this is all of ours.  I am just against it.

snigs does it
whendarknessfalls does it i believe

maybe just the way im seeing it, but what are the actual advantages of keeping it the way it is now?

I think theirs just scales differently. have to join this weekend and check it out. but honestly, put a poll up and majority wins. works for me.
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#213412 | Fri - Apr 11 2008 - 14:34:35
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Quote (blind_chief @ Apr 11 2008 - 14:31:00)
Quote (randomtask @ Apr 11 2008 - 11:26:38)
Quote (blind_chief @ Apr 11 2008 - 14:20:23)
other servers I have been on don't do this that I have noticed.

like I said, majority rules, this is all of ours.  I am just against it.

snigs does it
whendarknessfalls does it i believe

maybe just the way im seeing it, but what are the actual advantages of keeping it the way it is now?

I think theirs just scales differently. have to join this weekend and check it out. but honestly, put a poll up and majority wins. works for me.

well, i would put a poll up but i really dont see any advantages of keeping it the way it is now, meaning the post would be one-sided

not trying to put you on the spot or something, but PLIZ explain the reason behind keeping it the way it is now
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#213416 | Fri - Apr 11 2008 - 14:40:13
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Quote (randomtask @ Apr 11 2008 - 11:34:35)
Quote (blind_chief @ Apr 11 2008 - 14:31:00)
Quote (randomtask @ Apr 11 2008 - 11:26:38)
Quote (blind_chief @ Apr 11 2008 - 14:20:23)
other servers I have been on don't do this that I have noticed.

like I said, majority rules, this is all of ours.  I am just against it.

snigs does it
whendarknessfalls does it i believe

maybe just the way im seeing it, but what are the actual advantages of keeping it the way it is now?

I think theirs just scales differently. have to join this weekend and check it out. but honestly, put a poll up and majority wins. works for me.

well, i would put a poll up but i really dont see any advantages of keeping it the way it is now, meaning the post would be one-sided

not trying to put you on the spot or something, but PLIZ explain the reason behind keeping it the way it is now

cuz it made more sense I suppose, and I thought other servers did the same. but if they don't, then ok.
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