Desolate Carnage
 
Its Go Time For Scout, tuesday
Views: 3181 | Replies: 4 | Started 15 years, 10 months ago
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#473522 | Mon - Feb 23 2009 - 20:23:53
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The Team Fortress 2 team is gearing up for next week's Scout Update. The update's official web site has so far revealed some new community maps, a whole slew of new achievements, and unlockable items. Stay tuned to the site next week to see what else is going to be released on Tuesday!
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#473545 | Mon - Feb 23 2009 - 21:20:13
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BUY THE FRICKIN SHIRT
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#473549 | Mon - Feb 23 2009 - 21:44:56
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lol @ force of nature
scout rocket jumping when they can all ready double jump is euuuuuuh
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#475387 | Tue - Feb 24 2009 - 18:46:23
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you gotta be shitting me.. what fucking tuesday did they mean? next february?
madness man madness
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#476390 | Wed - Feb 25 2009 - 17:55:49
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Team Fortress 2 Update Released
February 24, 2009, 7:10 pm - Valve - Product Update

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

New features
Added The Force-A-Nature, The Sandman, and Bonk!
Added 35 new Scout achievements
Added crit boosted on/off sound effects
Added new sounds for upgraded teleporters
Added new sound for a fully charged medic dying
Add bonus points section to scores
Scouts earn a bonus point for killing Medics who are actively healing a target
Added several new speech concepts, mostly hooked up to new Scout lines
Added new "Remember last weapon between lives" option to the Multiplayer Advanced dialog
Spies can now control which weapon the enemy team sees them holding. Hitting the "last disguise" key while disguised updates the disguise to show the Spy's currently held weapon
Added several new Arena mode announcer speech events.
Added "First Blood" to Arena mode
Removed 2x item respawn times in arena
Changed backstab handling to fix facestabs
Spies disguised as enemy team can now see player IDs for enemies

New maps
Added community maps: cp_egypt, arena_watchtower, and cp_junction
Updated cp_fastlane with Arttu's new version

Mapmaker requests
Added new input for forward speed modifier to FuncTrainTrain
Added TeleportToPathTrack input to func_tracktrain

Bugfixes
Fixed a bug where players would sometimes gib from non-gib damage kills
Fixed stat screen showing an entry for a class called "map."
Fixed item model panels not using team skins

- Fixed obscure bug where spectators were able to carry the flag
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