Desolate Carnage
 
Upcoming Changes
Archived | Views: 1256 | Replies: 4 | Started 15 years, 8 months ago
 
#535537 | Thu - Apr 30 2009 - 14:40:57
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Vehicle health and damage output in Strand of the Ancients and Lake Wintergrasp now scale with the item level of the operator’s gear. Power scaling is now 1% damage and 1% health per average item level.

Glyph of Penance: Now increases critical strike chance by 5% instead of its old effect. <-- gay

Equipment Manager
When enabled from the Interface Options menu, this feature will allow players to store sets of equipment, easily swap between saved sets using hotkeys, and pull items directly from backpacks or bank slots (must be at the bank to equip inventory from the bank).

Players can no longer become saved to a raid instance when they aren’t in the raid during a boss kill. <-- sup
 
#535542 | Thu - Apr 30 2009 - 14:42:20
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good thing i got some gear upgrades lately now i can have n1 vehicles
 
#535543 | Thu - Apr 30 2009 - 14:42:30
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rest is og;dc
 
#535544 | Thu - Apr 30 2009 - 14:42:33
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not getting saved to instances unless you kill a boss really should have been implemented long ago

the last raid that had quests in it other than boss kills was kara
 
#535568 | Thu - Apr 30 2009 - 15:00:21
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still wearing 200 items
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