Desolate Carnage
 
Vezax Down
Archived | Views: 1420 | Replies: 35 | Started 15 years, 4 months ago
 
#561496 | Sun - Jun 21 2009 - 22:44:54
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On the last pull that we had time for, as usual. I think that's about every progression boss that we have downed is on the last pull of a night. MT died at about 1.2 Million health left on Vezax but we managed to finish him off.

Removed from MT on Vezax because I couldn't be kept alive for some reason on regular melee (first two attempts were about 30% & 25% with me tanking - next several I was down very early with numerous 20K+ melee hits) due to not being Expertise capped. No way for me to be until I get a weapon upgrade, period.
 
#561497 | Sun - Jun 21 2009 - 22:45:22
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I passed on Helm of the Faceless due to being a poor Tank.
 
#561498 | Sun - Jun 21 2009 - 22:47:44
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Quote (MoS. @ Sun - Jun 21 2009 - 20:45:22)
I passed on Helm of the Faceless due to being a poor Tank.


shut up
 
#561501 | Sun - Jun 21 2009 - 22:48:59
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It's a good thing several DPS DK's are using Worldcarver.
 
#561505 | Sun - Jun 21 2009 - 23:08:35
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find a new guild
 
#561506 | Sun - Jun 21 2009 - 23:11:07
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actually any prospective guild would just laugh at you at this point for still using titansteel
 
#561508 | Sun - Jun 21 2009 - 23:14:48
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hodir 10 mace, flame leviathan 10 mace, 25 iron council sword, xt hard mode 10 sword, vezax 10 polearm
anything would make you look more respectable than 6 month old titansteel
 
#561509 | Sun - Jun 21 2009 - 23:15:05
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and i realize you all ready know this
 
#561512 | Sun - Jun 21 2009 - 23:34:15
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Quote (randomtask @ Sun - Jun 21 2009 - 23:15:05)
and i realize you all ready know this


Just checking.
 
#561517 | Sun - Jun 21 2009 - 23:40:42
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sup, belt here from h nexus
 
#561518 | Sun - Jun 21 2009 - 23:40:58
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rezuvious is the only faggot in naxx who drops one better
 
#561519 | Sun - Jun 21 2009 - 23:41:14
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belt of the titans
 
#561576 | Mon - Jun 22 2009 - 09:29:59
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Reading Yogg-Saron strats.

Fuck this.
 
#561679 | Mon - Jun 22 2009 - 11:58:01
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Quote (MoS. @ Mon - Jun 22 2009 - 10:29:59)
Reading Yogg-Saron strats.

Fuck this.


phase 1
stand in center of room, taunt mobs, watch them die, yell at people who activate clouds
phase 2
run around the upstairs dpsing constrictor tentacles -> corrupter tentacles, dont get in melee range of crusher tentacles, watch for green death beams and brain link
phase 3
stand next to yogg-saron but facing sort of sideways so you arent facing him for lunatic gaze, taunt mobs that spawn, watch them die, watch yogg saron die
 
#561680 | Mon - Jun 22 2009 - 11:58:22
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tanks got it p easy
 
#561701 | Mon - Jun 22 2009 - 12:05:31
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Phase 1
- Raid @ door & tanks chain taunts or ferry Guardians to the middle'
OR
- Raid all moves as a group around the circle avoiding clouds (seems much more risky but better for add control if people don't fail)
- Interrupt Dark Volley, look out for Mind Control
- Healers watch out for Sara's Fervor & Blessing on the same person

Phase 2
- Tanks need to get on Crushers, priority is on Constrictors, then Crushers (ranged) and then the debuffing faggot Corrupters
- 9 DPS & 1 Healer go into the Brain Portals
- Debuffs need to be taken off, should not be difficult, this is not a healing intensive fight

Phase 3
- Note to self: (If I am tanking) Watch out for the first few hits, bring to proper position opposite Yogg with Raid in between, position myself away from Yogg
- Melee DPS on Yogg, Ranged DPS on Immortals (sup Thorim?)

3-4 Healers looks like what some guilds are using according to ElitistJerks, proelbay going to have 5-7 for tonight (just a guess)

Just in case, EPGP is getting pretty high (highest tank & 2nd highest melee), items to watch for: Tier Shoulders, 2H Mace, Melee DPS Trinket (super sexy)

I'm sure tonight will be a royal fuck up.

This post has been edited by MoS. on Mon - Jun 22 2009 - 12:06:08
 
#561704 | Mon - Jun 22 2009 - 12:13:40
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phase 1
the adds dont mind control people any more (nerfed content itt)

phase 2
dont know how your group wants to do it, but you shouldnt have tanks anywhere near crushers, they do too much damage, we used temporary pets such as moonkins treants, priests shadowfiends to go in and interrupt the diminish power when we needed it

phase 3
melee should be on the adds, ranged on yogg saron

we used 4 healers, any more is overkill and you wont have the dps to kill him
although learning attempts, a couple more wouldnt be too bad
 
#561706 | Mon - Jun 22 2009 - 12:14:19
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and NN taking dps items off the furthest progression boss you are on, leave that shit to the actual dps'ers or youll have meni raged people
 
#561708 | Mon - Jun 22 2009 - 12:16:11
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Quote (randomtask @ Mon - Jun 22 2009 - 12:14:19)
and NN taking dps items off the furthest progression boss you are on, leave that shit to the actual dps'ers or youll have meni raged people


Kind of like the melee taking Worldcarver on the first week of progression.

It would be Offspec and I would only get it if any DPS didn't Main Spec it...

This post has been edited by MoS. on Mon - Jun 22 2009 - 12:16:52
 
#561709 | Mon - Jun 22 2009 - 12:16:58
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Quote (MoS. @ Mon - Jun 22 2009 - 13:16:11)
Quote (randomtask @ Mon - Jun 22 2009 - 12:14:19)
and NN taking dps items off the furthest progression boss you are on, leave that shit to the actual dps'ers or youll have meni raged people


Kind of like the melee taking Worldcarver on the first week of progression.


worldcarver is a viable dps weapon
blood of the old god is not a viable tank trinket
 
#561710 | Mon - Jun 22 2009 - 12:17:32
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Quote (MoS. @ Mon - Jun 22 2009 - 13:16:11)
Quote (randomtask @ Mon - Jun 22 2009 - 12:14:19)
and NN taking dps items off the furthest progression boss you are on, leave that shit to the actual dps'ers or youll have meni raged people


Kind of like the melee taking Worldcarver on the first week of progression.

It would be Offspec and I would only get it if any DPS didn't Main Spec it...


k
 
#561712 | Mon - Jun 22 2009 - 12:17:57
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Quote (randomtask @ Mon - Jun 22 2009 - 12:13:40)
phase 1
the adds dont mind control people any more (nerfed content itt)

phase 2
dont know how your group wants to do it, but you shouldnt have tanks anywhere near crushers, they do too much damage, we used temporary pets such as moonkins treants, priests shadowfiends to go in and interrupt the diminish power when we needed it

phase 3
melee should be on the adds, ranged on yogg saron

we used 4 healers, any more is overkill and you wont have the dps to kill him
although learning attempts, a couple more wouldnt be too bad



I read that the melee DPS should be on Yogg because they can just turn around to avoid Lunatic gaze while the ranged can just stand facing away taking out the Immortals and turning to Yogg when they can. What am I missing here? If the Immortals are positioned right then the melee can just constantly DPS them while the ranged blast away and turn around every now and then?
 
#561717 | Mon - Jun 22 2009 - 12:19:43
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Quote (MoS. @ Mon - Jun 22 2009 - 13:17:57)
Quote (randomtask @ Mon - Jun 22 2009 - 12:13:40)
phase 1
the adds dont mind control people any more (nerfed content itt)

phase 2
dont know how your group wants to do it, but you shouldnt have tanks anywhere near crushers, they do too much damage, we used temporary pets such as moonkins treants, priests shadowfiends to go in and interrupt the diminish power when we needed it

phase 3
melee should be on the adds, ranged on yogg saron

we used 4 healers, any more is overkill and you wont have the dps to kill him
although learning attempts, a couple more wouldnt be too bad



I read that the melee DPS should be on Yogg because they can just turn around to avoid Lunatic gaze while the ranged can just stand facing away taking out the Immortals and turning to Yogg when they can. What am I missing here? If the Immortals are positioned right then the melee can just constantly DPS them while the ranged blast away and turn around every now and then?


lots of ranged dps is built upon keeping up certain debuffs, rotations, etc
constantly changing targets is bad for most ranged classes

melee can switch targets very fast and be doing nearly full potential dps the second they start hitting a mob
 
#561719 | Mon - Jun 22 2009 - 12:20:13
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Quote (randomtask @ Mon - Jun 22 2009 - 12:16:58)
Quote (MoS. @ Mon - Jun 22 2009 - 13:16:11)
Quote (randomtask @ Mon - Jun 22 2009 - 12:14:19)
and NN taking dps items off the furthest progression boss you are on, leave that shit to the actual dps'ers or youll have meni raged people


Kind of like the melee taking Worldcarver on the first week of progression.


worldcarver is a viable dps weapon
blood of the old god is not a viable tank trinket


AKA the only thing for me to really roll on would be Shoulders, would be 4 Piece (would have to replace Shoulders of the Deconstructor)

Side note - My threat was not an issue during our Vezax kills, so upgrading to a weapon without Expertise is not a valid option unless it's for extra itemization options after acquiring a weapon with Expertise.
 
#561723 | Mon - Jun 22 2009 - 12:24:04
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are you in a raid leading spot in your guild?
do you call the shots for strats, etc?
 
#561734 | Mon - Jun 22 2009 - 12:37:11
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Quote (randomtask @ Mon - Jun 22 2009 - 12:24:04)
are you in a raid leading spot in your guild?
do you call the shots for strats, etc?


Nah brah.

We have an open discussion on the forum. I tend to keep to myself in game, aside from our private tanking channel in game. I should proelbay be more vocal but things are done a certain way, not much chatter on Ventrilo. There are obviously lots of DPS & raiders who absolutely do not read the online strategies or our guild discussions though, as the questions they must TELL in game to the raid leader are always being randomly brought up over and over again on Ventrilo pre-pull strategy. It kind of aggravates you if you were one of the ones to take time out of your day to go ahead and get a good idea of what your up against. <3

I tried explaining to the leaders about the Expertise cap situation before we ever tried me on Vezax.

This post has been edited by MoS. on Mon - Jun 22 2009 - 12:38:37
 
#561735 | Mon - Jun 22 2009 - 12:41:41
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when you wipe do you think its because people dont know wtf they are doing, or they know what to do and are just bad at it?
 
#561736 | Mon - Jun 22 2009 - 12:42:16
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i guess its p hard to tell that when youre tanking but donno
 
#561737 | Mon - Jun 22 2009 - 12:42:55
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you got vezax relatively quickly though, yogg should not be too much of a problem
 
#561784 | Mon - Jun 22 2009 - 13:22:23
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Quote (randomtask @ Mon - Jun 22 2009 - 12:41:41)
when you wipe do you think its because people dont know wtf they are doing, or they know what to do and are just bad at it?


Many people don't seem to know what they are doing lately, I would say the majority do, but there are proelbay enough that don't to cause us a few wipes. Once they are babied several times through explanation (like any first timer or PUG, just refusing to do any work going into an encounter beforehand), things get better. We're not doing too bad.

Quote (randomtask @ Mon - Jun 22 2009 - 12:42:16)
i guess its p hard to tell that when youre tanking but donno


For about as much as I can tell listening to Ventrilo, and when I see random people dead within 10% of a boss pull on Grid, I assume they are doing something wrong.

Quote (randomtask @ Mon - Jun 22 2009 - 12:42:55)
you got vezax relatively quickly though, yogg should not be too much of a problem


Vezax was two or nights (2 hours each since we don't have time to clear trash a 2nd time in one raid), and 2 more hours wiping with a lucky kill. We were doing much better however this 3rd night and the strategy was being employed much better. Also, learned that even with another DK chain Death Gripping the Saronite Vapors to the healers is a bitch.
 
#561790 | Mon - Jun 22 2009 - 13:26:44
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long as the vapor is within 40 yards from the mt, lazy healers can move themselves
 
#561839 | Mon - Jun 22 2009 - 14:01:33
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Quote (randomtask @ Mon - Jun 22 2009 - 13:26:44)
long as the vapor is within 40 yards from the mt, lazy healers can move themselves


Agreed
 
#562167 | Tue - Jun 23 2009 - 00:30:02
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vezax 10 man hard mode without a dk tank sucks
 
#562168 | Tue - Jun 23 2009 - 00:30:29
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also when dbm stops working randomly in the middle of vezax hard mode where 1 shadow crash automatically kills you sucks
 
#562169 | Tue - Jun 23 2009 - 00:31:44
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did i mention the guild spent an hour and a half on vezax normal mode earlier tn8

hes a faggot
 
#562170 | Tue - Jun 23 2009 - 00:32:00
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Quote (randomtask @ Tue - Jun 23 2009 - 01:31:44)
did i mention the guild spent an hour and a half on vezax normal mode earlier tn8

hes a faggot


no dk tank for this either, but still
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