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1. Al Kharid Cactus 1 point
Roam range: it cannot leave the town but can go anywhere in it including the Duel arena/Mage Training Arena.
2. Mudskipper Bush 1 point
Roam range:
3. North-West Ardougne Bush - 1 point
Roam range:
4. McGrubors Woods - Bush - 1 point
Roam range: it cannot leave the woods. Fairy Ring code is ALS
5. Eastern Karamja/Shipyard side - Bush - 1 point
Roam range: it cannot leave the eastern half of the island. It can roam from the fairy ring in the north past the Shipyard and to the jade vine and Jogres. Take the glider from Gnome Stronghold or Fairy Ring DKP.
6. Neitiznot/Jatizso - Bush - 2 points
Roam range:
7. Miscellania/Eceteria - Bush - 2 points
Roam range: it cannot leave the islands but can travel between the two, into the castles and onto the docks. Fairy Ring code is CIP.
8. Haunted Woods/Canifis Bush - 2 points
Roam range:
9. Wilderness Rock 2 points
Roam range:
10. Wilderness Rock - 2 points
Roam range:
11. Polar bear - Varrock well 1 point
It cannot leave the well.
This post has been edited by Zodijackyl on Tue - Aug 10 2010 - 21:39:13
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have we done these? seems like we might have... cant remember